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Post by charliejv on Nov 15, 2022 14:48:57 GMT -5
I'm not the author of this, just ported somebody else's work to BAM. (Original author created an MMBASIC program, which another individual ported to QB64, which I then "ported", adding 1 line to improve animation, to BAM.)
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Post by charliejv on Nov 17, 2022 0:02:17 GMT -5
And a second version that came as folk improved the original QB64 port, so I decided to try that alternative version out in BAM too (a QBJS program ported to BAM):
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Post by charliejv on Nov 20, 2022 12:22:50 GMT -5
Yet another version that I find stunningly beautiful. BAM version of a mod to another version based on another version based on another version ...
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Post by charliejv on Nov 21, 2022 15:10:51 GMT -5
More variations. Not my code! Please see source code for details. Version 2: Version 3:
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Post by bplus on Nov 21, 2022 15:25:23 GMT -5
Hi Charlie, I am finding at
t = t + .005
things develop and dissolve into other more naturally, even without _limit.
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Post by charliejv on Nov 21, 2022 16:39:42 GMT -5
Since BAM doesn't do anything with _LIMIT, I had substituted with a _DELAY 0.0125.
Getting rid of the delay and changing that t increment line, it does look really good at that speed. What I had before was too fast and hectic/chaotic.
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Post by bplus on Nov 21, 2022 18:24:30 GMT -5
Since BAM doesn't do anything with _LIMIT, I had substituted with a _DELAY 0.0125. Getting rid of the delay and changing that t increment line, it does look really good at that speed. What I had before was too fast and hectic/chaotic. Good! I thought you'd like to be rid of delay when I learned you are ignoring _LIMIT. Can you do anything with timers, ie setup and execute a subroutine to a timer?
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Post by charliejv on Nov 21, 2022 21:28:29 GMT -5
Since BAM doesn't do anything with _LIMIT, I had substituted with a _DELAY 0.0125. Getting rid of the delay and changing that t increment line, it does look really good at that speed. What I had before was too fast and hectic/chaotic. Good! I thought you'd like to be rid of delay when I learned you are ignoring _LIMIT. Can you do anything with timers, ie setup and execute a subroutine to a timer? If your talking about code launching upon a timer event, I'm thinking nope. I mean, I could probably do something vintage style via a loop that runs the subroutine at a certain time or when greater than a certain amount of time has passed since the last time the subroutine finished.
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